## Tokens in C++

Tokens may be defined as the smallest individual units in a program. The programmer can write a program by using tokens. *The following tokens are used in C++.*

All the C++ programs are written using these tokens, white spaces, and the syntax (grammar) of the language. Most of the C++ tokens are similar to those of C tokens except few additions and minor changes.

C++ recognizes some special tokens, such as parentheses without using white space. Note:, return (0); here the white space may be used or omitted before the opening parentheses.For example |

### Keywords:

There are some reserved words in C++ which have predefined meaning to the language compiler called keywords and must not be used as normal identifier names. *The original C++ (developed by Stroustrup) contains the following keywords:*

asm | float | signed |

auto | for | sizeof |

break | friend | static |

case | goto | struct |

catch | if | switch |

char | inline | template |

class | integer | this |

const | long | throw |

continue | new | try |

default | operator | typedef |

delete | private | union |

do | protected | unsigned |

double | public | virtual |

else | register | void |

enum | return | volatile |

extern | short | while |

Some implementations and standard libraries contain a double underscore ( _ _ ) as a reserved word and so it should be avoided.

### Identifiers:

Identifiers are the fundamental building blocks of a program and are used to give names to variables, functions, arrays, objects, classes, etc.

*The rules for the formation of an identifier are given below:*

- An identifier can consist of letters, digits, and/or underscores.
- Their names must begin with a letter of the alphabet or an underscore ( _ ).
- C++ is case sensitive, i.e., upper case and lower case letters are considered different from each other. It may be noted that
and*TOTAL*are two different identifier names.*total* - All the characters are significant.
- Reserved words cannot be used as names of identifiers/variables.

*Examples of acceptable identifiers are:*

num, sum, average, total_salary, big, SIZE, Value |

*Examples of unacceptable identifiers are:*

Ma rks (blank not allowed) B, pay (special character ‘ ,‘ used)It may be noted that and TOTALare two different identifier names.total |

### Literals or Constants:

These are data items that never change their value during the execution of the program. *The following types of literals are available in C++.*

#### Integer constants:

Integer constants are whole numbers without any fractional part. It may contain either a plus (+) or minus (–) sign, but a decimal point or commas do not appear in any integer constant. *C++ allows three types of integer constants.*

An integer constant consisting of a sequence of digits is taken to be a decimal integer constant unless it begins with 0 (digit zero). For instance, 1024, 3315, +59, -87 are decimal integer constants.*Decimal Integer Constants:*It consists of a sequence of digits starting with 0 (zero).*Octal Integer Constants:*decimal integer 14 will be written as 016 as an octal integer (*For example-***∵**14_{10}= 16_{8}).These are preceded by 0x or 0X.*Hexadecimal Integer Constants:*decimal integer 14 will be written as 0XE as hexadecimal integer (as 14*For example-*_{10}= E_{16}). The suffix l or L and u or U forces any constant to be represented as long and unsigned respectively.

#### Character Constants:

The constant which is stored in a variable within a single quotation mark is called the character constant. They have their data type as ** char**, which is the data type for characters in C++. The value of a single character constant is the numeric value of the character in the computer’s character set.

**– the value of ‘A’ will be 65 which is the ASCII value of A and the value of ‘C’ will be 99 which is the ASCII value of C.**

*For example*C++ allows you to have certain nongraphic characters in character constants. Nongraphic characters are those characters that cannot be typed directly from the keyboard. ** For example-** backspace, tabs, carriage return, etc. These nongraphic characters can be represented by using escape sequences. An escape sequence represents a single character. The below table gives a listing of common escape sequences

Escape Sequence | Nongraphic Character |
---|---|

\a | Audible Bell (beep) |

\b | Backspace |

\f | Formfeed |

\n | Newline or Linefeed |

\r | Carriage Return |

\t | Horizontal Tab |

\v | Vertical Tab |

\\ | Backslash |

\’ | Single Quote |

\” | Double Quote |

\? | Question Mark |

\On | Octal Number (On represents the number in octal) |

\xHn | Hexadecimal Number (Hn represents the number in hexadecimal) |

\0 | Null |

#### Floating Constants or Real Constants:

These have fractional parts. These may be written in either fractional form or exponent form. The following rules are followed for constructing real constants in the fractional form:

- A floating constant in the fractional form must have at least one digit before and after the decimal point.
- It may either have plus (+) or minus (-) sign.
- When no sign is present it is assumed to be positive.
- Commas and blanks are not permitted in it.

** For example**, 15.9, -17.8, -0.0057

A floating constant in exponent form has two parts: a ** mantissa** and an

**. The mantissa is either an integer or a real constant followed by the letter E or e and the exponent must be an integer.**

*exponent***2E03, 1.23E07.**

*For example*#### String Literals:

A sequence of characters enclosed within double quotes is called a string literal. String literal is by default (automatically) added with a special character ‘\0’ which denotes the end of the string. Therefore the size of the string is increased by one character. ** For example**, “GKSCIENTIST” will be represented as “GKSCIENTIST\O” in the memory and its size is 12 characters.

### Punctuators:

The following characters are used as punctuators or separators in C++.

Brackets [ ] | These are used for enclosing subscripts in the case of single and multidimensional arrays. |

Parentheses ( ) | These are used for function calls and function parameters. These are group expressions and separate conditional statements. |

Braces { } | These are used for blocking of code having simple or compound (more than one) executable statement(s). |

Comma , | It is used as a separator in a function argument list. |

Semicolon ; | It is used as a statement terminator. Every executable statement is terminated by a semicolon. |

Colon : | It indicates a labeled statement or conditional operator. |

Asterisk * | It is used in pointer declaration or as a multiplication operator. |

Ellipsis … | These are used in the formal parameter lists of a function declaration (prototype) to have a variable number of parameters (arguments). |

Equal to sign = | It is used as an assignment operator. |

Pound sign # | It is used as a pre-processor directive. |

### Operators:

An ** operator** may be defined as a symbol that specifies an operation to be performed. The data items on which the operators act upon are called

**. Some operators require a single operand while others might require two operands to act upon. The order in which the operations are performed by the operators is known as the**

*operands***.**

*order of precedence***.**

*C++ includes many operators*#### Arithmetic Operators:

An operator that performs an arithmetic (numeric) operation +, -, *, / , or %. For these operations always two or more than two operands are required. Therefore these operators are called ** binary operators**. The following table shows the arithmetic operators.

Symbol | Meaning | Example |
---|---|---|

– | Subtraction | x – y |

+ | Addition | x + y |

* | Multiplication | x * y |

/ | Division | x / y |

% | Modulus or Remainder | x % y |

** For Example-** Let

**x**and

**y**be the two integer variables having the values 8 and 5 respectively. The following tables give the result of different operations:

Expression | Result |
---|---|

x – y | 3 |

x + y | 13 |

x * y | 40 |

x / y | 1 |

x % y | 3 |

*Remember the following points while using the arithmetic operators:*

- The division of an integer by another integer always gives an integer result. For example, 13/3 is 4 (the decimal point is dropped).
- If both or one of the operands in a division operation happens to be a floating point value, the result is always a floating point number. For example, 29/2.0 is 14.5.
- The modulus or remainder operator provides the remainder on an integer division. For example, 33 % 7 is 5. We can’t use this operator on floating point numbers.
- The remainder operator requires that both operands be integers and the second operand be nonzero.
- The division operator requires that the second operand be nonzero, though the operands need not be integers.

#### Relational Operators:

The relational operators are used to test the relation between two values. All relational operators are ** binary operators** and therefore require two operands. A relational expression returns zero when the relation is false and a non-zero when it is true. The following table shows the relational operators.

Symbol | Meaning | Example |
---|---|---|

> | Greater than | x > y |

>= | Greater than or equal to | x >= y |

< | Less than | x < y |

<= | Less than or equal to | x <= y |

== | Equal to | x == y |

!= | Not equal to | x != y |

** For Example-** Let the two variables x and y have initial values of 15 and 20 respectively. The following table illustrates the usage of the relational operators.

Expression | Result |
---|---|

x > 12 | True |

x + y >= 38 | False |

x < y | True |

x <= y | True |

a + 5 == b | True |

a != 12 | True |

#### Logical Operators:

The logical operators are used to combine one or more relational expressions. The following table shows the logical operators.

Symbol | Meaning | Explanation |
---|---|---|

|| | OR | It combines two or more logical expressions and evaluates to true if any one of the conditions is true. |

&& | AND | It combines two or more logical expressions and evaluates to true if all the conditions are true. |

! | NOT | It is a unary operator as it takes only one operand. It reverses the logical value of the operand. |

#### Unary Operators:

Operators that act on one operand are referred to as unary operators.

The operator ** Unary +** precedes an operand. The operand of the

**operator must have arithmetic or pointer type and the result is the value of the argument. For example,**

*unary+*If a = 6 then +a means 6. If a = 0 then +a means 0. If a = -3 then +a means -3. |

The operator ** Unary –** precedes an operand. The operand of the

**operator must have an arithmetic type and the result is the negation of its operand’s value. For example,**

*unary –*If a = 6 then -a means -6. If a = 0 then -a means 0. If a = -3 then -a means 3. This operator reverses the sign of the operand’s value. |

#### Assignment operator:

Operates “** =**” is used for assignment, it takes the right-hand side (called rvalue) and copies it into the left-hand side (called lvalue). An assignment operator is the only operator which can be overloaded but cannot be inherited.

In addition to the standard assignment operator shown above, C++ also supports compound assignment operators. C++ provides two special operators viz ‘** ++**’ and ‘

**’ for incrementing and decrementing the value of a variable by 1.**

*– –**For Example-*

a = a + 1; is the same as ++a; or a++ a = a – 1; is the same as –a; or a– |

*Compound Assignment Operators:*

Symbol | Meaning | Example |
---|---|---|

+ = | A + = 4 | A = A + 4 |

– = | A – = 4 | A = A – 4 |

% = | A % = 4 | A = A % 4 |

/ = | A / = 4 | A = A / 4 |

* = | A * = 4 | A = A * 4 |

#### Conditional Operator:

C++ offers a conditional operator (** ?:**) that stores a value depending upon a condition. This operator is a

**i.e., it requires three operands. The format of the conditional operator is: Conditional_expression ? expression1 : expression2;**

*ternary operator*If the value of conditional_expression is true then expression1 is evaluated, otherwise, expression2 is evaluated.

#### Comma Operator:

It is used to string together several expressions. The group of expressions separated by commas (,) is evaluated left-to-right in sequence and the result of the right-most expression becomes the value of the total comma-separated expression. *For example-*

b = (a = 3, a + 1); First assigns a the value 3 and then assigns b the value a + 1 i.e., 4. The parentheses are necessary because the comma operator has lower precedence than the assignment operator. |

Procedure-Oriented Programming Object-Oriented Programming (OOP) C++ Character Set and Program Structure Tokens and character sets– Microsoft Docs |

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